/*
 * Copyright (c) 2011, Yawning <yawninglol at gmail.com>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   * Redistributions of source code must retain the above copyright
 *     notice, this list of conditions and the following disclaimer.
 *
 *   * Redistributions in binary form must reproduce the above copyright
 *     notice, this list of conditions and the following disclaimer in the
 *     documentation and/or other materials provided with the distribution.
 *
 *   * Neither the name of the Mew Developers nor the
 *     names of its contributors may be used to endorse or promote products
 *     derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
 * THE POSSIBILITY OF SUCH DAMAGE.
 */

package yawning.mew.protwarrior;

import yawning.mew.sim.SimulationAction;

public class PummelAction implements SimulationAction {
	private ProtWarriorSimulator mState;
	public double mCooldownExpireTime;

	PummelAction(ProtWarriorSimulator state) {
		mState = state;
	}

	public double perform() {
		// XXX: Assume no Battle Trance for now.
		if (mCooldownExpireTime > mState.mSimEngine.getSimTime() || !mState.hasRage(mState.mModel.pummelCost, false)) return SimulationAction.ACTION_FAIL;

		mCooldownExpireTime = mState.mSimEngine.getSimTime() + mState.mModel.pummelCDDuration;

		if (mState.mIsLogging) mState.mLog.log("Pummel\n");

		// Per 4.1 PTR patch notes, all interrupts are reliable.
		mNrPummelHit++;

		boolean triggerRudeInt = mState.mActiveTargetData.getSimulationTarget().getTargetCastEv().isCasting();
		mState.mActiveTargetData.getSimulationTarget().getTargetCastEv().interrupt();

		if (triggerRudeInt && mState.mRudeInterruptionEv.mIsEnabled)
			mState.mRudeInterruptionEv.onTrigger();

		mState.onRageLoss(mState.mModel.pummelCost, false);

		return 0.0f;
	}

	int mNrPummelHit = 0;
	int mNrPummelMiss = 0;
}
